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It is true the only thing I need is Homebrew to 'cheat' or to 'hack' the game town design. LaI! You are making me feel better about downloading Homebrew, since I was really scared about what could happen to my device, but I have 2 copies of Animal Crossing (one digital and one physical) so I might try with the physical one to see what happens. Nintendo doesn't care if you're 'winning' the game with your hacks or not, they care that you're hacking. If OP wants to cheat their game, they can go right ahead, but they should know all the risks beforehand. It's been happening more often lately with those using hacking devices and lest we forget the SuMo incident where all the early adopters, hacked copies or not, all got perma banned for playing the games before release date. The 3DS firmware is constantly being updated to prevent the use of homebrew and other hacking.Īlso, if Nintendo catches on to you, you will be permanently banned. If you bought the game and your desire is to hack it, then go ahead, but it's obvious that Nintendo isn't keen on the idea + hacked towns often get corrupted if you make one little mistake. If it enhances your gaming experience and brings your more enjoyment, then all power to you.
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Call me old fashioned, but I really don't like the idea of messing with a game's code just so you can manipulate it to your liking.
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Again, the original poster never even wanted money or items, so what they would do with their town would have zero effect on anyone else.īecause heaven forbid you just play the game as it's intended? I understand the frustration of having misplaced villagers, but it's unfortunately been a series staple since the DS entry. You're not causing other players to be set back. You're not beating someone in a leaderboard. ACNL does have multiplayer, but it's primarily a single player game and even if any advantage was given over other players, you're not "winning" in the game in the first place for having more items than someone else. In this specific case I don't even think it would be that bad here? This isn't trying to get 1,000,000 gold in an MMO or trying to disconnect other player's accounts.
![animal crossing harvest moon mod animal crossing harvest moon mod](https://staticdelivery.nexusmods.com/mods/1303/images/thumbnails/6976/6976-1602987321-1455896278.png)
I don't really see how that's relevant, though. 26.Cheating is cheating no matter which way you rationalize it. Moonglow Bay releases on Xbox consoles, PC, and Game Pass on Oct.
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You can read our full Moonglow Bay interview with Zach and Lu now, so be sure to check back soon for all the juicy details. It was this, in particular, Soares says, that inspired the game’s UI “ flipping through an album… kind of inspired how the UI went, which is an interesting take, and also the voxels kind of dictated the squareness of the interface.” And anything else aesthetically, like polaroids and being able to flip through an album.” “ Yeah, Ponyo had a lot of that because of the fish… Like the way they kind of emphasize the wildlife at sea is really nice and we wanted to play with that idea. In terms of Moonglow Bay’s aesthetics, the duo credited a “ Ghibli palette” for the game’s voxel art style. not the entirety of the manga, but just the kind of initial premise of people who just punt weird creatures and cook and stuff with it.“ “ I do read a lot of manga, but the one that stuck out most was Toriko, which is…. Outside of games, Soares interestingly explained how slice-of-life manga and anime helped inspire the game and its core mechanics. It was New Leaf.”Įxplaining how Animal Crossing and Harvest Moon inspired the game, Soares noted it was “ the dynamic that occurs in that game, with the people that live there, that kind of stuff.” Nascimento added, “ Like the whole becoming friends with the villagers.” Not the newest one ( New Horizons) because it was not out when we started making the game. “ And Legend of the River King as well,” Nascimento added. “ One of the first major ones was Harvest Moon,” Soares said when asked what the team’s inspirations were for Moonglow Bay.
![animal crossing harvest moon mod animal crossing harvest moon mod](https://techbigs.com/uploads/2020/07/harvest-town-17818.jpg)
In an interview with Twinfinite, Moonglow Bay Creative Director Zach Soares and Art Director Lu Nascimento shared the inspirations for the slice-of-life fishing RPG, citing Animal Crossing, manga such as Toriko, and Studio Ghibli’s Ponyo as examples.